Right. Some of the quotes in the first post advertise that it is possible to solo, with optional grouping to make it easier. This is different from how group activities like trials are advertised:





If a player does not have CP close to cap and dungeon gear they are not going to live long. Maybe they can survive if they follow a large group and pretend to participate. But they will not be working the Night Market without CP and dungeon gear. (include dungeon pots with gear)sleepy_worm wrote: »This is not true. Group Finder groups for trials regularly fill. Group Finder groups for Night Market fill within 60 seconds.The group finder doesn't function because players don't use it.This is also not true. You can teleport to someone in a busy instance if you want to zerg. Unless you meant multi-player content, as you would be following around other players. If you meant multi-player content, I agree that is what it is.The Night Market is forced group content. (Forced because it is NOT doable solo.)And this is absolutely not true. I have been playing with CP 100 or level 12 characters quite often. They are very clearly participating.Without the CP points and the dungeon gears, a player does not have a chance at participating.
The reality is that there is a huge gap between players that dungeon and players that don't. That gap is caused by power creeps that are generated by dungeon gear, pots, special items.
This is simply not true. I actually started a new account because I wanted loot from all factions. Did the wailing prison intro quest and went straight into the NM at level 3. No CP. I followed groups around, spammed shields, dodge rolled aoes, revived players, got some damage in and looted bosses to get complete gear sets. Right now my character is level 13, decked out in Briarheart and Plague Doctor gear from the event and has all the house wings unlocked. It’s really not so much a question of gear and level but more knowing what to do. Did I die a lot? Absolutely. But dying is not failure. It’s only a failure if the skirmish or boss resets because a whole group wiped.
There’s also no such thing as “dungeon pots”.
I think the key words there are "I followed groups around." You did not play the Night Market, you just picked up the leftovers. Which is what I meant when I said, "Maybe they can survive if they follow a large group and pretend to participate."
Play what ever way makes you feel good. I care not.
Denial does not make the issue go away. It just doesn't.

dcrush
Aydh
Some good portion of NM is soloable, but it's quite a grey area, it will really depend on what you're trying to do and your skill/build as a player, grouping does make everything melt though, so I don't see much of a point in soloing it unless I'm trying to do a quick daily or to challenge myself.Quoted post has been removed
Right. Some of the quotes in the first post advertise that it is possible to solo, with optional grouping to make it easier. This is different from how group activities like trials are advertised: "Trials are 12-player challenges for organized PvE group play, wherein groups are pitted against the most aggressive types of encounters Tamriel has to offer. If your group is successful in completing a Trial, you can earn unique rewards."
Quoted post has been removed